downloads - lesson 7

Click SWF to play the example. Right-click (or Control-click/Mac) FLA to download the file and see the Timeline, etc.

> Moving Photos in Flash
This exercise (7.3) is designed to help you learn to use the X and Y coordinates of a symbol to animate it smoothly. The photo used here is four times the size of the Flash movie, so you are seeing its edges sliding within the boundaries of the Flash movie Stage.
SWF :: FLA

> Zooming In on a Photo (small)
This example (Exercise 7.4) uses a mask layer to hide the edges of the photo as it gets larger than the viewing area. The transition point was moved to focus the zoom action on the person walking in the background.
SWF :: FLA

> Zooming In on a Photo (big)
This example is almost identical to the previous one, but in this case, the imported photo file was much larger. The final SWF (165 KB) is about double the size of the previous one.
SWF :: FLA

> Fading Photos into Each Other, Version 1
This example (Exercise 7.5) does not loop smoothly because it does not cross-fade the last photo into the first one.
SWF :: FLA

> Fading Photos into Each Other, Version 2
This version (Exercise 7.6) does loop smoothly from the last photo back to the first one, thanks to the frames copied from the beginning to the end, and the addition of one line of ActionScript.
SWF :: FLA

> Fading Photos into Each Other, Version 3
This version is very different from the previous two, because here each photo (and its fading activity) is contained in a movie clip. The main movie Timeline is only two frames long. Frame 1 contains a simple preloader script on the "actions" layer.
SWF :: FLA

> Using a Photo as the Background
If you would like to use a photo as a full background for an entire Flash movie, the main things to consider are the size (width and height) of the Flash movie, the size of the photo (both file size and dimensions), and the position of the photo. Since it's going to be behind other things, try using a lot of compression -- that is, a low setting for JPG Quality.
SWF :: FLA

> Importing a Sequence of Images
If you name files sequentially, Flash will help you import them quickly and even place them on the Timeline for you, in the order indicated by the filenames. Flash centers the images on the Stage by default, so BEFORE you import the files, select the width and height for your movie and SAVE it. In this example, 14 still photos were taken of a Go game. In each photo, one new stone has been played on the board.
SWF :: FLA

Download all FLA files for this lesson (requires Flash MX or later):
> Windows (.zip) 8.4 MB
> Mac (.sit) 8.3 MB